Often, timing is everything. In late 1996, the timing was perfect for 3Dfx Interactive, a developer of 3D video acceleration technology. As prices for EDO memory were crashing and id Software‘s Quake was becoming a massive hit...
I was a fortunate computer gaming geek that got to experience the heyday of 3DFX’s hardware injection into the PC gaming scene. At first I thought having a dedicated 3D card was crazy talk...
Antonio Prohias was the most celebrated cartoonist in Cuba, winner of multiple awards, and especially known for his biting political cartoons. In 1959, Fidel Castro honored Prohias personally, but by 1960, Castro had himself...
In 1984, George Lucas expanded his empire, and the Lucasfilm Games brand launched by releasing two games. Rescue on Fractalus! was a first-person flight-rescue simulation, similar to Choplifter. It certainly was a fun game,...
Before he became a universally-accaimmed game designer, Sid Meier was just a recent computer science graduate from the University of Michigan. All-be-it, one who could beat the crap out of an actual retired Air Force pilot, Bill...
In 1983, a small software company in Santa Barbara, California, Gamestar, Inc., released a groundbreaking new baseball game – Star League Baseball. The game itself was still simple. Two teams, still no leagues or...
In 1983, Electronic Arts shipped a critically important game, and an extremely worthy Geekometry Gamechangers launch title. Although, at the time, no one knew how important it would become. Developed by Ozark Softscape and designed...
Ditch that boring Windows mouse pointer! Relive a simpler time, when your computer was fun, full of wonder and amazement. It’s time to get that back with the Amiga Workbench 2.x animated mouse pointer/cursor...