‘The Juggler’ Demo for the Amiga
In 1986, personal computers were not supposed to be powerful enough to render, in real-time, reflections and movement in 3D. But Eric Graham’s “The Juggler” demo for the Amiga did just that, building on...
In 1986, personal computers were not supposed to be powerful enough to render, in real-time, reflections and movement in 3D. But Eric Graham’s “The Juggler” demo for the Amiga did just that, building on...
Remember when subdirectories were “drawers”, not “folders”? It’s just an icon, so, it can be that way all over again! No more generic desktops! It is time for reclaim your computer with the Amiga...
The original Amiga concept was for a video game console which could be turned into a computer. Early in the development of the system, the engineering team constructed a controller called the “Joyboard”, similar...
Bringing a last round of bug-fixes to AmigaOS 1.x, and the ability to boot from hard drives, Workbench v1.3 is easily the best-known v1.x release. This downloadable ZIP file contains screen captures of the...
Like Kickstart, the initial versions of Workbench were a mess, with an extremely short development times and pushed-out-the-door on marketing’s schedule. To their credit, however, Commodore was able to get out Workbench v1.2, and...
The original Amiga computer was a technical marvel, but the underlying OS was very, very buggy. To deal with this, Commodore made the decision to not place the Amiga’s OS into ROM, but rather, requiring...
Here is a fantastic version of the original Amiga Workbench font, “Topaz” redone in TrueType format. Major kudos go to Alan Tinsley, the author of this version of Topaz, which is compatible with Windows,...
When it was released in 1985, the Commodore Amiga 1000 was the most advanced personal computer available. Featuring separate co-processors for video, sound and disk I/O, and a multitasking, windowed, Operating System. Sadly, Commodore...