‘The Juggler’ Demo for the Amiga
In 1986, personal computers were not supposed to be powerful enough to render, in real-time, reflections and movement in 3D. But Eric Graham’s “The Juggler” demo for the Amiga did just that, building on...
In 1986, personal computers were not supposed to be powerful enough to render, in real-time, reflections and movement in 3D. But Eric Graham’s “The Juggler” demo for the Amiga did just that, building on...